Lead Programmer @ CD Projekt Red |
January 2018 - Present
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Responsible for Gwent & Thronebreaker's programming.
Lead Gameplay Programmer @ CD Projekt Red |
April 2017 - January 2018
|
Responsible for the redesign and implementation of battle logic (i.e. core) layer, battle visuals / gameplay & tools in Gwent & Thronebreaker.
Senior Programmer @ CD Projekt Red |
August 2015 - April 2017
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Responsible for maintaining battle logic (i.e. core) layer in Gwent.
Game & Tools Developer
|
July 2014 - Present
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- TC - Game prototype using Unreal Engine 4
- Flux - Cinematic editor for Unity, already available in the Asset Store
Game Programmer @ Splash DaMage |
September 2012 - July 2014
|
In charge of gameplay, in-game UI, and tools for the mobile development team.
- Tempo (Unity)
- RAD Soldiers (Unity)
LEAD Game Programmer @ Isotx |
December 2011 - June 2012
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Game Programmer @ Isotx |
October 2008 - November 2011
|
Gameplay, UI, Network, and AI programmer.
- Iron Grip Marauders (Unity)