Nuno Afonso
  • Home
  • Flux
  • About

Experience

Lead Programmer @ CD Projekt Red

January 2018 - Present
Responsible for Gwent & Thronebreaker's programming.

Lead Gameplay Programmer @ CD Projekt Red

April 2017 - January 2018
Responsible for the redesign and implementation of battle logic (i.e. core) layer, battle visuals / gameplay & tools in Gwent & Thronebreaker.

Senior Programmer @ CD Projekt Red

August 2015 - April 2017
Responsible for maintaining battle logic (i.e. core) layer in Gwent.

Game & Tools Developer

July 2014 - Present
  • TC - Game prototype using Unreal Engine 4
  • Flux - Cinematic editor for Unity, already available in the Asset Store

Game Programmer  @ Splash DaMage

September 2012 - July 2014
In charge of gameplay, in-game UI, and tools for the mobile development team.
  • Tempo (Unity)
  • RAD Soldiers (Unity)

LEAD Game Programmer  @ Isotx

December 2011 - June 2012
Responsible for 3D development and tools revamp.
  • March Of War (Unity)

Game Programmer  @ Isotx

October 2008 - November 2011
Gameplay, UI, Network, and AI programmer.
  • Iron Grip Marauders (Unity)